In Design and Technology students combine practical and technological skills with creative thinking to design and make products and systems that meet human needs.
During design lessons the core competences of problem solving skills, communication skills, collaborative skills and technical skills are developed. The subject also draws on skills and knowledge from many other curriculum areas and provides students with opportunities to use these in practical "real life" ways.
Pupils will also have the opportunity to learn about famous designers, architects and design movements.
Key Stage 2
At Key Stage 2 emphasis is placed on the acquiring and refining of skills in designing and making. These are complemented by a relevant knowledge base and technical vocabulary. Students are in mixed ability groups and are taught in half-termly rotations. 2 of these 6 rotations are DT focused, 2 Art, 1 food and 1 textiles. Pupils will have a double (2 hour) lesson each week and are taught in groups of 24.
The Year 5 rotations consist of a resistant materials project where pupils will produce a handheld maze themed toy, and a mini-light project, which has a focus on electronics and lighting. Both projects encourage pupils to develop design skills, practice and use their numeracy skills, learn about health and safety and introduce pupils to variety of hand tools and workshop machinery.
The resistant materials project in Year 6 focuses on pewter casting where pupils will produce a pewter pendant. Pupils design and create an MDF mould and learn about the process of casting with metal. Their second project is graphic drawing where pupils experiment with a variety of drawing styles such as oblique, isometric and perspective, and learn about how and why these styles are used in areas of design and architecture.
Key Stage 3
In Key Stage 3 pupils begin to focus on more specialist areas of design, technology and engineering. The timetable and rotational system in KS3 also changes. Pupils will study DT for 1 full term, have a term in food studies and a term in textiles. During the 2 week timetable, pupils will have 3 hours in DT and are taught in groups of 20 pupils. These hours are grouped as a double (2 hour) practical lesson and a single hour theory lesson. The longer practical session allows for pupils to fully immerse themselves in their practical tasks. The separate theory lesson gives pupils greater opportunities to build on prior knowledge, explore and connect ideas and develop their literacy skills. These units also have a focus on famous designers, careers and sustainability.
Year 7 - Graphic Design
In their practical lessons pupils have the task of designing the graphics for a computer game sleeve using Photoshop. They learn to use a variety of CAD (Computer Aided Design) tools to achieve professional looking results. Pupils are able to employ creativity and imagination in their designs. The theory lessons look at areas such as careers, product analysis, typography and logo design.
Year 8 – Product Design
The Year 8 task is to produce a creative lighting product. In the practical lessons pupils develop their skills with various hand tools and workshop machinery with the aim of producing a wooden box which will act as the base for their product and house the electronics. They will also be introduced to modern DT technology in the form of CAD using 2D Design software and laser cutting to design a piece of clear acrylic that will sit atop the box and radiate light from an LED strip below. The theory lessons will support their learning and will focus on elements such as the properties of wood, the pros and cons of different joints and the concept of jigs as a manufacturing tool.